June 23, 2025

PATCH NOTES 6-23-2025

Last Update: 23 June 2025

Ran Online | PATCH NOTES | PATCH NOTES 6-23-2025

Welcome to our latest game update!

This patch delivers a comprehensive set of changes across the board — from server optimizations and gameplay boosts to new manual drops and significant skill adjustments for both Extreme and Magician classes.

With enhanced server performance, balanced drop rates, and refined abilities, this update aims to create a smoother, more rewarding, and balanced experience for every player. Read on to explore all the changes and adapt your builds for the battles ahead!

Please see the full details below.


SERVER SYSTEM UPKEEP

We conducted extensive server maintenance and optimization procedures to ensure continued game stability and performance. These improvements include database optimizations, network enhancements, and server-side updates to significantly reduce latency, enhance server reliability, and deliver a smoother and more responsive gameplay experience for all players.


Gameplay Boosts

BONUS TIME GAUGE (BTG):

Adjusted to: 200%

ITEM DROP RATE:

Adjusted to: 50%


General Updates

CHANGE NAME CARD ENABLED

The Change Name Card is now enabled, allowing players to customize their character names.


CAMPUS CHANGE CARD ENABLED

The Campus Change Card is now enabled, providing options for campus affiliation changes.


COSTUME DYE

Costume dyes will no longer have an expiration date. (Note: Some costumes may still not support this (e.g., Grim Reaper hat) due to how these costumes were configured.)


CW Schedule Changes

CW SCHEDULE UPDATE

CW is now held every Saturday at 10 PM only.


ELITE MOB DROP RATE

The drop rate of elite mobs has been adjusted from 8-15 to 4-8, making encounters more balanced.


Other

NEW MANUAL DROPS FROM VALOR BOSS

The Valor Boss can now drop the following rare manuals that help players make or upgrade powerful accessories:

  • Slaughterer Earrings of Legend
  • Cube Earrings of Legend
  • Legendary Golden Stone Ring
  • Legendary Defective Necklace
  • Legendary Nightmare Belt

Skill Adjustments

EXTREME CLASS ADJUSTMENTS

Basic

  • Focused Acceleration

    • Removed defence change rate
    • Removed accuracy reduction
  • Kumora's Leap

    • Added defence change percentage: 10%~18%
    • Added HP change percentage: 3%~10%
  • War Cry

    • Reduced defence decrease rate: 10%~25% (from 15%~70%)

Magic

  • Revive

    • Cooldown reduced: 35s (from 40s)
  • Taichi Stream

    • Cooldown reduced: 55s (from 60s)
    • Magic & melee damage reflection decreased by 7% per level
  • Arcane Bind

    • Skill effect duration reduced by 0.3s per level

Melee

  • Blazing Inferno

    • Skill effect duration reduced by 0.5s per level
    • Defence change percentage reduced by 10% per level
  • Solar Kick

    • Skill effect duration increased by 0.5s per level

Shooting

  • Chemical Munition

    • Skill effect duration increased by 0.3s per level
  • Vector Shot

    • Skill effect duration decreased by 1.5s per level
    • Stigma effect increased: 62%~70% (from 42%~50%)
  • Wave Rider

    • Attack speed (Instant Elasticity) increased to 40%
  • Apolon's Anger

    • Rapid Speed effect increased: 30% (from 20%)
  • Nuclear Shot

    • Defence decrease changed from raw amount to percentage

MAGICIAN CLASS ADJUSTMENTS

BASIC

  • Deft Hands

    • Cooldown reduction decreased: 5%~8% (from 5%~12%)
  • Lightened

    • Added defence change percentage: 5%~10%
  • Trumph Shield

    • Melee absorb damage increased: 5%~10% (from 2%~5%)
  • CP Wind Dust IV

    • Added chance to land Strike Hit: 70%

DEX

  • Cube Bash

    • Skill effect increased: 1s (from 0.5s) per level
  • Fanfare

    • Attack change percentage decreased: 15%~30% (from 15%~35%)
    • Avoid increase replaced with accuracy increase
  • Shooting Star (Dud or Not & Angry Quack Quack)

    • Skill effect duration increased: 1.5s~2.2s (from 1.5s)
  • R.I.P. (Body Cutter)

    • Stigma increased: 25% (from 10%)
    • Skill effect duration decreased: 4.5s (from 5s)
  • Joker's Prank

    • Skill effect duration increased: 1.2s (from 1s)

INT

  • Illusion Mastery

    • Energy increased: 54~70 (from 4~20)
    • Attack change percentage increased: 7%~15% (from 2%~10%)
  • Homing Bubble

    • Skill effect duration decreased: 0.5s~1s (from 0.8s~1.5s)

POW

  • Animal Mastery

    • Melee increased: 50~100
    • Attack increased: 20%~25%
  • Order: Summon

    • Cooldown decreased: 10s (from 15s)
  • Whip Dash

    • Skill effect duration rescaled: 0.5s~1.2s (from 2s)
    • Added stun effect
  • Crescent Sweep

    • Added HP decrease percentage: 10%
  • Whip Explosion

    • Now debuffs target
  • Lash Avoiding (Cross Whip, Whipping Artist, Lash Stomp, Punishing Wave, Crescent Sweep, Rising Whip)

    • Skill effect duration decreased: 0.8s (from 1s)
    • Added melee & magic immunity (testing balance; one immunity may be removed if OP)
  • Sonic Boom

    • Added HP decrease percentage: 10%
    • Skill effect duration: 2.5s

Thank you for being part of the Ran World GS community. Your feedback and continued support drive every update. Patch your client via Updater.exe to access the latest changes. Join our Discord community for real-time news, bug reporting, support, and upcoming content alerts. Stay tuned—more features, improvements, and events are on the way!